Foundry have been developing creative software for the Digital Design, Media and Entertainment industries for over 20 years. Their products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials.

I wrote, commissioned and managed content across the board for them, including for their thought-leadership blog, Foundry Trends. You can find a selection of the articles I wrote below.

Rear projection on Solo: A Star Wars Story


Re-writing the rule book on Spider-Man: Into the Spider-Verse


How we achieved the iconic look of Blade Runner 2049


Making the impossible possible with virtual production at Imaginarium Studios

 

Mixed reality: the gateway to the mirrorworld

 

This is why eye-tracking in VR is about more than foveated rendering

 

 

 

 

 

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