Foundry have been developing creative software for the Digital Design, Media and Entertainment industries for over 20 years. Their products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials.

I wrote, commissioned and managed content across the board for them, including for their thought-leadership blog, Foundry Trends. You can find a selection of the articles I created below.


Re-writing the rule book on Spider-Man: Into the Spider-Verse


Making the impossible possible with virtual production at Imaginarium Studios


Rear projection on Solo: A Star Wars Story


How we achieved the iconic look of Blade Runner 2049


Mixed reality: the gateway to the mirrorworld


This is why eye-tracking in VR is about more than foveated rendering